Technology & Process

A repeatable pipeline, not a one-off build.

Every Fortune Studio title — slot, casino or web game — moves through the same seven stages, so quality, timelines and certification outcomes stay predictable across projects.

The pipeline

Concept to launch, seven stages.

01 · CONCEPT

Concept & Theme

Market research, mechanic selection and theme direction validated against your target players.

02 · MATH

Math Modeling

Paytable design, Monte Carlo simulation and volatility tuning to lock RTP targets.

03 · ART

Art & Animation

Symbol sets, backgrounds, character animation and sound design production.

04 · BUILD

Client & Server Build

HTML5 client engineering and RGS/server-side integration against the locked math model.

05 · QA

QA & Testing

Functional, regression and math verification across devices, browsers and locales.

06 · CERTIFY

Certification

Test-lab submission packages and remediation support through sign-off.

07 · LAUNCH

Launch & Live-Ops

Deployment support, monitoring and post-launch tuning based on live performance data.

Every stage stays in-house — no handoffs between vendors.

Toolset

What we build with.

Client & engines

HTML5, Canvas/WebGL, PixiJS

Cross-platformMobile-first

Backend & RGS

Node.js services, RGS integration, platform APIs

Multi-operatorMulti-currency

Math & simulation

Monte Carlo simulators, custom RTP tooling

Volatility modeling

QA & tracking

Test management & defect tracking suites

Regression suites
Compliance

Built for certification labs, not just players.

Our math and QA teams document every model and test pass to the standard independent test labs expect — reducing back-and-forth during submission and speeding up sign-off across jurisdictions.

GLI-readyiTech Labs-readyBMM-ready

Security & IP

Client codebases, art assets and math models are handled under NDA with access controls scoped per project — your IP never crosses between client engagements.

Want to see the process on your title?

We'll walk through how each stage would apply to your game and timeline.